PushPull Tool ¶
Tip
If you want a uniform size of height in PushPull Tool
, enable Snap
in Settings > Snap
Extrudes a polygon in a normal direction of it. You can push/pull any type of polygon, including circular, rectangular, and abstract polygons.
Steps¶
Go to
PushPull Tool
with no selectionMove the mouse cursor to a polygon you want to extrude
Start to drag from the polygon in a normal direction of it.
Release
LMB
when you finish the extrusion.If you need the precise height, fill
Height
field out inProperties
.Press
SPACE
to confirm or pressESC
to cancel.
Interface¶
LMB Drag
Pushes or pulls a polygon in a normal direction of the polygon.
CTRL + LMB Drag
Pushes or pulls a polygon at a time so that its height will be aligned to the other parallel polygon where the mouse points.
SHIFT + LMB
Repeats the previous extrusion to double the size of the extrusion or create a separate but identical extrusion.
SPACE
Confirms
Push/Pull
.ESC
Cancels
Push/Pull
or exitPush/Pull
.
Properties¶
- Height
Precise height.
- Border Check
If this is enabled, the ray cast will run and it checks if the new created polygons while pushing or pulling will be beyond the other polygons. This can be used to cut a 3d shape, too.
Note
Please note that Border Check
property needs many pre-calculations so it may affect the performance. Therefore, if you feel any lag at the beginning of push/pull, please turn this property off and try again.
- Continuous
If off, the boundary edges between the existing side polygons and the new side polygons will be left.