UV EditorΒΆ

Texture mapping is the process of projecting 3D positions of a mesh to 2D space and manipulating those projected positions.
UV Editor in UModeler supports many functions for the texture mapping.
This tool is available from UModeler 2.0

../_images/UModeler_UVEditor.png

Cart made using UModeler and UVs unwrapped and edited with UVEditor