You can see a new menu called
Tools at the top of Unity Editor after UModeler is installed.
Creates a game object with a
UModeler component and a
Mesh Collider component.
Opens up the UModeler menu window. The menu in the inspector won’t be displayed after it is opened up.
Opens up the UV Editor.
Converts the selected objects to UModeler objects so that they can be edited using UModeler tools.
Converted the selected objects and all their children objects to UModeler objects.
Divides all polygons into triangles.
Refreshes every resource of all UModeler objects in the current scene. This doesn’t change and remove any data. It might resolve a broken mesh issue or light map problems etc.
Arrange UV Islands¶
Arranges UV Islands to fix UVs. This function can be used when you think UV Islands are incorrect.