Plane/View Unwrap Tool Icon_UVEditor_Unwrap_PlaneViewUnwrap

Plane/View mapping projects a mesh in a selected direction below.

Begin by selecting all polygons to be unwrapped in the 3D view. With our polyons selected, it is now time to unwrap them. In the UVEditor inspector, select Unwrap > Plane/View and click on Unwrap button.

Properties

Margin

Margin size

Spacing

The space between UV Islands.

Separate All

If on, each polygon will be a UV island. If not, each connected polygon group will be a UV Island.

Keep Size

If true, UV size is propotional to the size of the selected polygon. If false, UV sizes of the selected polygons when being unwrapped are identical.

Axis

Select which axis is used for projection.

Normal

The normal direction of the connected polygons.

View

Camera viewing direction.

X

X-Axis

Y

Y-Axis

Z

Z-Axis

Unwrap

Unwrap the selected polygon in 3D Scene view.

../../_images/UModeler_UVEditor_Unwrap_MarginSpacing.jpg

Margin and Spacing

../../_images/UModeler_UVEditor_PlaneUnwrap_1.jpg

Connected polygons become one UV island.