Stair Tool ¶
Creates stairs like you create a box. The stair created with this tool has a uniform rise no matter how high the stair is.
Steps¶
Select
Stair Tool
Draw a rectangle by dragging the mouse.
Release
LMB
and move the mouse up in a normal direction to raise the height.Click
LMB
to stop raising.If necessary, type the precise sizes in
Width
,Depth
,Height
andRise
fields in Properties or turn on or offWide Steps
orReverse
to change the stair’s directionPress
SPACE
to complete or PressESC
to cancel.
Interface¶
LMB Drag
Starts and draws a bottom rectangle of a stair
SPACE
Completes creating a stair
ESC
Cancels creating a stair
Properties¶
- Select Only Visible
If on, the shape can be built on only a visible polygon. Namely backfaced or occluded polygons are excluded.
- Floor Height
The height of the floor where the primitive shape is built by LMB Dragging.
- Width
The entire width of a stair
- Depth
The entire depth of a stair
- Height
The entire height of a stair.
- Rise
Distance between two neighbor treads.
- Rotate by 90°
Rotates the stair preview by 90 degrees.
Note
Wide Step
and Reverse
properties are replaced with Rotate by 90° property
since UModeler 2.9.1.
- Glue
The stair with this property enabled will be glued to the polygon where it started to be created. It means that the hidden part of the floor polygon by the created stair is removed.