Stair Tool ¶
Creates stairs like you create a box. The stair created with this tool has a uniform rise no matter how high the stair is.
Draw a rectangle by dragging the mouse.
LMBand move the mouse up in a normal direction to raise the height.
LMBto stop raising.
If necessary, type the precise sizes in
Risefields in Properties or turn on or off
Reverseto change the stair’s direction
SPACEto complete or Press
Starts and draws a bottom rectangle of a stair
Completes creating a stair
Cancels creating a stair
- Select Only Visible
If on, the shape can be built on only a visible polygon. Namely backfaced or occluded polygons are excluded.
- Floor Height
The height of the floor where the primitive shape is built by LMB Dragging.
The entire width of a stair
The entire depth of a stair
The entire height of a stair.
Distance between two neighbor treads.
- Wide Step
Rotates the stair by 90 degrees.
Reverses the front and back.
- Border Check
If this is enabled, the ray cast will run and it checks if the created stair is beyond the other polygons. It might cause a stop for a second at the beginning.
The stair with this property enabled will be glued to the polygon where it started to be created. It means that the hidden part of the floor polygon by the created stair is removed.