Spiral Stair Tool Icon_PrimitiveShapes_SpiralStair

Creates a Spiral Stair.

Steps

  1. Select Spiral Stair Tool

  2. Drag the mouse on a floor or an another polygon as if you make a cylinder.

  3. Release LMB and move the mouse cursor in a normal direction to raise the height. You can change the direction of the stair by pressing SPACE.

  4. Click LMB to stop raising.

  5. Type the properties in inspector to adjust the shape of the stair.

  6. Press SPACE to complete or Press ESC to cancel.

Interface

LMB Drag

Starts to create a spiral stair.

SPACE

Change the direction of the stair or Completes creating a spiral stair

ESC

Cancels creating a spiral stair.

Properties

Select Only Visible

If on, the shape can be built on only a visible polygon. Namely backfaced or occluded polygons are excluded.

Floor Height

The height of the floor where the primitive shape is built by LMB Dragging.

Width

The step width.

Height

The height of the stair

Radius

The inner radius of the stair. The whole radius of the stair from the center will be Radius + Width.

Curvature

How curved the stair is.

Mirror

Reflects the stair.

Glue

The spiral stair with this property enabled will be glued to the polygon where it started to be created. It means that the hidden part of the floor polygon by the created stair is removed.

Angle Snap

When you drag the mouse with this property on, the direction of the spiral stair will snap to every 90 degree.

../_images/UModeler_SpiralStair_0.jpg

Spiral Stair created on the floor. Its curvature is 270 degrees.

../_images/UModeler_SpiralStair_1.jpg

Reduces Width property and Increases Radius. Its curvature is 180 degrees.