Room Tool
¶
This is nearly same as the box tool except creating a flipped inner box.
Steps¶
Select
RoomtoolDraw a rectangle on where you want like you use
Rectangle Toolby dragging the mouse.Release
LMBand move the mouse up in a normal direction to raise the height.Click
LMBto stop raising.If necessary, type the precise size in
Width,Depth,HeightorThicknessfields in Properties.Press
SPACEto complete or PressESCto cancel.
Interface¶
LMB DragStarts and draws a bottom rectangle of a room.
SPACECompletes creating a room.
ESCCancels creating a room.
Properties¶
- Select Only Visible
If on, the shape can be built on only a visible polygon. Namely backfaced or occluded polygons are excluded.
- Floor Height
The height of the floor where the primitive shape is built by LMB Dragging.
- Width
Width of a room
- Depth
Depth of a room
- Heigh
Height of a room
- Thickness
The distance between outer box and inner flipped box.
- Border Check
If this is enabled, the ray cast will run and it checks if the created room is beyond the other polygons. It might cause a stop for a second at the beginning.
- Glue
The room with this property enabled will be glued to the polygon where it started to be created. It means that the hidden part of the floor polygon by the created room is removed.
The yellow overlay shows the distance between the outer wall and inner wall.¶