Mirror Tool ¶
Mirrors a mesh along its local X,Y or Z Axes. When the mirror mode is enabled, every change will be reflected to the other side each time the mesh is modified.
Steps - Start Mirror Mode¶
Invertproperties to set the mirror plane.
You can move the mirror plane by dragging the arrow or clicking a vertex.
Steps - Confirm¶
If you want to leave a boundary between the original part and the mirrored part, check
Plane mirror axis
Inverts the direction of the plane mirror.
The distance of the plane mirror
- How to deal with the boundary edges between the edited part and the mirrored part.
Remove: Removes the boundary edges.
Remain: Remains the boundary edges.
Ignore: Ignores the polygons across boundary edges as mirroring is done.
Starts the mirror mode.
Finishes the mirror mode.