Mirror Tool ¶
Mirrors a mesh along its local X,Y or Z Axes. When the mirror mode is enabled, every change will be reflected to the other side each time the mesh is modified.
Steps - Start Mirror Mode¶
Select
Mirror Tool
.Adjust
Axis
,Distance
andInvert
properties to set the mirror plane.Click on
Start
button.
Note
You can move the mirror plane by dragging the arrow or clicking a vertex.
Steps - Confirm¶
Select
MirrorTool
.If you want to leave a boundary between the original part and the mirrored part, check
Leave Boundary
property.
Properties¶
- Axis
Plane mirror axis
- Invert
Inverts the direction of the plane mirror.
- Distance
The distance of the plane mirror
- Boundary
- How to deal with the boundary edges between the edited part and the mirrored part.
Remove
: Removes the boundary edges.Remain
: Remains the boundary edges.Ignore
: Ignores the polygons across boundary edges as mirroring is done.
- Start
Starts the mirror mode.
- Cancel
Reverts all changes in Mirror mode.
- Done
Finishes the mirror mode.