UModeler 2021¶
Version 2.8.10f2 | December.14.2021¶
Asset : Includes the Moonglow Village Demo Package for 2.8.10 users.
Fix : Fixed an issue where the several same online document windows pop up when the mouse is over a text menu item in UV Editor.
Version 2.8.10 | December.13.2021¶
Asset : Includes the Moonglow Village Demo Package for 2.8.10 users.
Fix : Fixed an issue of
Flatten
tool where unnecessary Edit mode was enabled.Fix : Fixed a null exception error occurring as UV unwrapping tools like
Plane
,Cube
etc are executed when no object is selected.Fix : Fixed an issue where
Shift+LMB
clicking theUV Editor
that is already selected didn’t work to open in its documentation page.Fix : Fixed an issue where a highlighted edge was obscured.
Fix : Fixed the Seamless Edit mode issue where Closed UModeler object and disabled UModeler object were selected.
Fix : Fixed a crash issue which occurred as being undone after being cut using the
Cut
tool.Fix : Fixed a smart snap issue where the cursor wasn’t snapped well to the closest a vertex or an edge in a large UModeler object.
Tweak : Added a new toggle in the Preference window called
Disable popping up the About window
to disable opening up the About window as UModeler is updated.Tweak : Changed
Angle
property name toAngle Along Y Axis
in theMirror
tool.Enhancement : Added a new feature to select another UModeler object by LMB holding CTRL+Shift in Edit mode.
Enhancement : Added a new button called
Select by Selected Polygons
to select a smoothing group which includes the selected polygon.Enhancement : Added a new button named
Cancel
inMirror
tool to revert changes that are made in Mirror mode.Enhancement : Added a new button named
Auto Smoothing
inCylinder
,Cone
,Spiral Stair
,Sphere
andCapsule
tools to create smoothed surfaces.
Version 2.8.9f3 | December.7.2021¶
Asset : Includes the Basilica Cathedral Package for 2.8.9 users.
Fix : Fixed an error where UModelerEditor.dll isn’t loaded in Unity 2021.2.5
Version 2.8.9f2 | November.29.2021¶
Asset : Includes the Basilica Cathedral Package for 2.8.9 users.
Fix : Fixed constant GUI errors which were thrown while in the Hotspot Layout Editor in Unity 2021.2
Fix : Fixed a bug where Hotspot Scriptable object doesn’t get saved and is reset after each Unity Editor in Unity 2021.2
Version 2.8.9 | November.14.2021¶
Asset : Includes the Basilica Cathedral Package for 2.8.9 users.
Version 2.8.8f8 | November.5.2021¶
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Fix : Fixed GUI error in the UVEditor on Unity 2021.2.0f1.
Version 2.8.8f7 | November.4.2021
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Enhancement : Added a hotkey to toggle on and off UV Editor.
Ctrl + Shift + U
.Enhancement : Added a hotkey to toggle on and off floating the Menu and Property Windows.
Ctrl + Shift + 8
.Enhancement : Added a hotkey for
Auto Smooth
.Ctrl + Shift + 6
.Enhancement : Added a hotkey for
Remove All
inSmoothing Group Tool
.Ctrl + Shift + 9
.
Version 2.8.8f6 | November.1.2021¶
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Enhancement : Added ‘’Auto Smoothing’’ property in
Bevel Tool
Fix : Fixed a bug where the Scale gizmo axis isn’t aligned with the Object’s rotation.
Enhancement : Added a snapping function to snap the straight cut plane straightly in
Cut Tool
.Enhancement : Added a new function to separate an half part to another game object in
Cut Tool
.
Version 2.8.8 | October.13.2021¶
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Enhancement : Added the Center Snap function in
Parallel Tool
Enhancement : Added
Remove UModeler
menu to remove UModeler components of the selected objects.Enhancement : Added
Copy Materials
andPaste Materials
buttons inMaterial tool
to allow you to copy materials and paste them in other UModeler object.Enhancement : Added
Keep Size
property inPlane Unwrap Tool
andCube Unwrap Tool
of the UV Editor to unwrap a polygon whose size is proportional to its size.Enhancement : Implemented transferring element selection when
Vertex Tool
,Edge Tool
andPolygon Tool
being selected to keep selection.
Version 2.8.7f2 | September.13.2021¶
Asset : Includes the Medieval Weapons - Swords and Shields Pack for 2.8.7 users.
Asset : Includes Hamster Knight character pack for 2.8.7 users
Fix : Fixed a bug where
Invisible in Playmode
inLocal Settings tool
toggle removes any secondary materials from the object and causesSubmesh Index Out of Bounds
errors.Fix : Fixed a
Material Tool
issue where it is possible to remove all material slots, which then throws ArgumentOutOfRangeExceptions and breaks the Inspector window if the GameObject is de-selected and re-selectedFix : Fixed an issue where the gizmos’ size of
UV Editor
is too large and not adpative according to the UV editor size.Fix : Fixed a stack overflow issue where a mesh object is umodelerized using
UModelerize Hierarchically
.Fix : Fixed an issue where Shift was displayed in view commentary in
Extrusion mode
even when the extrude modifier key changed to Caps Lock in the Preference.Fix : Fixed a
Multi-PushPull Tool
bug where SelectingOne Step Pull
without an active polygon selected throws NullReferenceExceptionsFix : Fixed a
Mirror Object Tool
bug where MissingReferenceExceptions are thrown when repainting the scene view(moving the mouse around) after undoing a Mirror Object actionFix : Fixed a
Clone Tool
bug where Dragging on a polygon with the left mouse button only slightly and then clicking on an empty space in the Scene view throws an unhandled NullReferenceExceptionFix : Fixed a
Clip Tool
bug where Unhandled NullReferenceException in certain scenariosFix : Fixed a
Polygon Group Tool
bug where Remove Polygons button without a polygon selected throws a NullReferenceExceptionFix : Fixed a bug where Shift+LMB on the selected menu button doesn’t work to bringing up a online manual.
Fix : Fixed a
Grow Select Tool
bug of UV editor where Unhandled NullReferenceException is thrown when attempting to grow selection on a single face in theUV Editor
Fix : Fixed a
Export Tool
bug ofUV Editor
where warnings about releasing render texture that is set to be RenderTexture.active are thrown upon exportingFix : Fixed shortcut crash of
Arc Tool
andDuplicate Tool
- Arc Tool shortcut changed toCtrl+Shift+Q
. Duplicate Tool shortcut changed toCtrl+Shift+D
.
Version 2.8.7 | September.7.2021¶
Asset : Includes the Medieval Weapons - Swords and Shields Pack for 2.8.7 users.
Asset : Includes Hamster Knight character pack for 2.8.7 users
Fix : Fixed a bug where the default thickness value was -0.01 in Room tool
Fix : Fixed a bug where Status window and Cursor window aren’t visible in Unity 2021.2. The windows have changed to Unity editor windows.
Version 2.8.6f3 | August.24.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed a bug where ProBuidler 5.0.3 mesh isn’t converted.
Version 2.8.6f2 | August.17.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed Scale gizmo’s tip not being picked in UV Editor.
Fix : Fixed elements not being selected using Rect selection while overlays are docked in Unity 2021.2
Enhancement : Added a shortcut to toggle on and off the Edit mode which can also be toggled on and off Open and Close buttons in the inspector. The default shortcut is
Ctrl + Shift + Number 0
Version 2.8.6f1 | August.8.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed broken UVs caused by padding property in the Hotspot Layout tool.
Fix : Fixed cutting line not being aligned with the cursor in Cut tool
Fix : Fixed incorrect UVs as texture’s width and height is different.
Enhancement : Added
Toolbar Position
property in Preference to change a location of the toolbar in the scene view.
Version 2.8.6 | July.12.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed a shortcut of Rect Select Mode not working
Fix : Fixed Autolayout undo bug.
Version 2.8.5f3 | July.2.2021¶
Assets : Includes new Ancient Dungeon demo pack for 2.8.5 users
Fix : Fixed incorrect UVs of an .obj exported mesh when Export Face Type is Quads.
Fix : Fixed incorrect fold out arrow directions in the inspector window of UVEditor and 3D Modeling.
Fix : Made Rect Select Mode property only visible in Edge and Polygon tools.
Version 2.8.5f2 | June.29.2021¶
Assets : Includes new
Ancient Dungeon
demo pack for 2.8.5 usersEnhancement : Added
Grow Select
tool inSelection
group of UV Editor.Enhancement : Added
Rect Select Mode
for Edge and Polygon selection.Intersect
andComplete
modes are available. The default shortkey isCTRL+SHIFT+W
.Enhancement : Increased gizmos’ size in UV Editor entirely.
Version 2.8.5 | June.17.2021¶
Assets : Includes new
Ancient Dungeon
demo pack for 2.8.5 usersFix : Fixed PushPull tool bug where null exception error happens when a polygon is pushed until the end.
Enhancement : Added a shortcut for
Select Only Visible
in Element Tools. The default one isCTRL + SHIFT + V
Enhancement : Added a shortcut to toggle on and off
Triangulation
in Settings. The default one isCTRL + SHIFT + 1
Enhancement : Added a shortcut to toggle on and off
Restrict To Angle
in Settings. The default one isCTRL + SHIFT + X
Version 2.8.4f5 | June.11.2021¶
Assets : Includes
Blacksmith
demo pack.Feature :
Shrink Selection Tool
has been added - Shrink Selection ToolTweak : Renamed
Increase Selection tool
toGrow Selection Tool
Enhancement : Added some properties like
Restrict To Angle
,Max Angle
andInterative
in Settings window forGrow Select
Enhancement : Added Triangulation color field in the Preference.
Fix : Fixed the edge selection bug again.
Fix : Fixed a bug where a polygon becomes black when Vertex snap holding
V
key is applied.
Version 2.8.4f4 | June.10.2021¶
Assets : Includes
Blacksmith
demo pack.Fix : Fixed the edge selection bug where edges can’t be selected.
Fix : Fixed a bug in Unity 2021.1 where orange highlight wasn’t turned off when entering the edit mode.
Fix : Fixed a bug where occluded vertices/edges were selected as
Select Only Visible
was enabled.Fix : Fixed a bug where long delay happened in play mode when a UModeler object is selected due to processing menu icons.
Enhancement : Added
Remove All
button in the Smoothing Group Tool
Version 2.8.4f2 | May.31.2021¶
Assets : Includes
Blacksmith
demo pack.Enhancement : Added
Extrude Modifier Key
toPreference
window to set the modifier key for extruding using the gizmos. EitherShift
orCapslock
is available.
Enhancement : Added
Enable Alpha Channel
toSettings
window inUV Editor
to apply the alpha channel to display transparent pixels.
Fix : Fixed the edge selection bug when a UModeler object scale is not uniform.
Version 2.8.4f1 | May.18.2021¶
Assets : Includes
Blacksmith
demo pack.Enhancement : A function to select overlapping polygons has been added to the Diagnosis Tool.
Fix : Fixed a bug where objects hidden in the Hierarchy were clicked.
Fix : Fixed a bug where UVs move suddenly when a vertex moves. The UVs are transformed in UV tool.
Fix : Fixed a bug that caused the scene’s pull-down menu to close immediately when the UV editor is on.
Version 2.8.4 | May.10.2021¶
Assets : Includes
Blacksmith
demo pack.Enhancement : Added The Pixel snap to
UV Editor
.Enhancement : V snap - If you drag the XYZ axis and snap to another point holding
V key
, only the dragged axis coordinate will be aligned with that point. Namely1D snapping
has been restored.Enhancement : Added
Menu > Tools > UModeler > Export as .Obj
menu. Using this menu, you can export UModeler objects to an OBJ file even when multiple objects are selected at once and an object without UModeler is selected.Fix : Fixed a bug where snaps were applied twice when moving edges or polygons in the world grid.
Fix : Changed the grayscale icons not to be loaded when entering play mode.
Fix : Changed the lightmap UV2 coordinates to be updated every time the umodeler is modified.
Fix : The minimum values of Width and Depth of the Rectangle Tool and the Box Tool have been changed from 0.01 to 0.001.
Fix : Increased the overlay size of Vertex tool and Rectctangle Selection tool in UV Editor.
Fix : Fixed a bug where V Snapping to other objects didn’t work in 2020.3 and newer versions.
Version 2.8.3f3 | April.30.2021¶
Assets : Includes The Medieval Town : Vermilion demo pack.
Assets : Includes The Urban Buildings demo pack to showcase Hotspot Texturing feature.
Fix : Fixed the broken light map issue when LMB is clicked on a polygon in the Box Tool.
Fix : Fixed ModelerHelper_Objects error message.
Fix : Fixed UV disappearing in UV Editor when pushing or pulling a polygon.
Enhancement : Assigned shortcuts to
Hotspot Group
toggle andApply Selected Hotspot
button.Enhancement : Added
Hotspot Scale
parameter inHotspot Layout
tool.
Version 2.8.3f2 | April.26.2021¶
Assets : Includes The Medieval Town : Vermilion demo pack.
Assets : Includes The Urban Buildings demo pack to showcase Hotspot Texturing feature.
Feature : Added the Hotspot Texturing.
Fix : Fixed z-fighting issue of a face overlay in ISO mode.
Fix : Fixed a bug where a duplicated polygon moves along with the original polygon when it’s unwrapped and duplicated.
Enhancement : Implemented Picking Vertex Color. Pick Color button has been added in the Vertex Color tool and the Polygon color tool.
Enhancement : Modified the scale gizmo behaviour so that it is snapped to (0,0,0) and it can’t have minus scale values.
Version 2.8.3 | April.12.2021¶
Assets : Includes the Medieval town : Vermilion deom package.
Version 2.8.2f3 | March.29.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Fix : Fixed V Snapping not working from Unity 2020.2 and newer versions.
Version 2.8.2f2 | March.19.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Fix : Fixed the toolbar disappearing caused by the fix in 2.8.2f1
Version 2.8.2f1 | March.17.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Fix : Fixed Null Reference Exception when
Open
button in the inspector is clicked.Fix : Fixed typos of tooltips etcs.
Enhancement : Supported converting a quad-based mesh using
UModelerize
.
Version 2.8.2 | March.3.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Enhancement : Supported collaborating with the Surforge asset.
Fix : Fixed not being able to select vertices on the mirror plane in Mirror mode.
Version 2.8.1f3 | Feb.17.2021¶
Assets : Includes the Turtle Ship demo pack.
Enhancement : Added the Hand tool in UV Editor.
Enhancement : Added Alt+RMB Move to Zoom in/out in UV Editor
Fix : Fixed not being able to move 3D cursor using the move gizmo.
Fix : Fixed overlapped polygons after UV unwrapping and using LoopSlice tool.
Fix : Fixed Hand tool not working on the edit mode in the scene view.
Fix : Fixed a bug where double click for loop selection didn’t work when the cursor is on a gizmo.
Fix : Fixed Select Only Visible not working on edges.
Version 2.8.1f1 | Feb.2.2021¶
Assets : Includes the Turtle Ship demo pack.
Fix : Fixed a bug where a object move using a move gizmo’s arrow isn’t correct in a rotated UModeler object.
Version 2.8.1 | Feb.1.2021¶
Assets : Includes the Turtle Ship demo pack.
Enhancement : The existing Move, Rotate and Scale gizmos have been replaced with the Unity Move, Rotate and Scale Handles.
Enhancement : Length of every selected edge has been displayed when
Local Overlay
is on.Enhancement : Length of every edge consisting of the selected faces has been displayed when
Local Overlay
is on.Enhancement :
Arc tool
’s overlay info has be upgraded.
Version 2.8.0f1 | Jan.14.2021¶
Assets : Includes the
Witch's Cauldron
demo pack.Fix : Fixed
Loop Selection
bug where it didn’t work on the cap polygon of beveled shapeFix : Fixed a Parallel tool bug where repeating the previous action by the
LMB Double click
made an incorrect parallel edge.Fix : Fixed a renaming issue of Polygon Group tool.
Improvement : Now the mesh .asset folder which you used recently is restored when you save your mesh as .asset
Version 2.8.0 | Jan.4.2021¶
Assets : Includes the
Witch's Cauldron
demo pack.Fix : Fixed UV disappearing bug as UModeler objects are duplicated