UModeler 2021¶
Version 2.8.10f2 | December.14.2021¶
Asset : Includes the Moonglow Village Demo Package for 2.8.10 users.
Fix : Fixed an issue where the several same online document windows pop up when the mouse is over a text menu item in UV Editor.
Version 2.8.10 | December.13.2021¶
Asset : Includes the Moonglow Village Demo Package for 2.8.10 users.
Fix : Fixed an issue of
Flattentool where unnecessary Edit mode was enabled.Fix : Fixed a null exception error occurring as UV unwrapping tools like
Plane,Cubeetc are executed when no object is selected.Fix : Fixed an issue where
Shift+LMBclicking theUV Editorthat is already selected didn’t work to open in its documentation page.Fix : Fixed an issue where a highlighted edge was obscured.
Fix : Fixed the Seamless Edit mode issue where Closed UModeler object and disabled UModeler object were selected.
Fix : Fixed a crash issue which occurred as being undone after being cut using the
Cuttool.Fix : Fixed a smart snap issue where the cursor wasn’t snapped well to the closest a vertex or an edge in a large UModeler object.
Tweak : Added a new toggle in the Preference window called
Disable popping up the About windowto disable opening up the About window as UModeler is updated.Tweak : Changed
Angleproperty name toAngle Along Y Axisin theMirrortool.Enhancement : Added a new feature to select another UModeler object by LMB holding CTRL+Shift in Edit mode.
Enhancement : Added a new button called
Select by Selected Polygonsto select a smoothing group which includes the selected polygon.Enhancement : Added a new button named
CancelinMirrortool to revert changes that are made in Mirror mode.Enhancement : Added a new button named
Auto SmoothinginCylinder,Cone,Spiral Stair,SphereandCapsuletools to create smoothed surfaces.
Version 2.8.9f3 | December.7.2021¶
Asset : Includes the Basilica Cathedral Package for 2.8.9 users.
Fix : Fixed an error where UModelerEditor.dll isn’t loaded in Unity 2021.2.5
Version 2.8.9f2 | November.29.2021¶
Asset : Includes the Basilica Cathedral Package for 2.8.9 users.
Fix : Fixed constant GUI errors which were thrown while in the Hotspot Layout Editor in Unity 2021.2
Fix : Fixed a bug where Hotspot Scriptable object doesn’t get saved and is reset after each Unity Editor in Unity 2021.2
Version 2.8.9 | November.14.2021¶
Asset : Includes the Basilica Cathedral Package for 2.8.9 users.
Version 2.8.8f8 | November.5.2021¶
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Fix : Fixed GUI error in the UVEditor on Unity 2021.2.0f1.
Version 2.8.8f7 | November.4.2021
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Enhancement : Added a hotkey to toggle on and off UV Editor.
Ctrl + Shift + U.Enhancement : Added a hotkey to toggle on and off floating the Menu and Property Windows.
Ctrl + Shift + 8.Enhancement : Added a hotkey for
Auto Smooth.Ctrl + Shift + 6.Enhancement : Added a hotkey for
Remove AllinSmoothing Group Tool.Ctrl + Shift + 9.
Version 2.8.8f6 | November.1.2021¶
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Enhancement : Added ‘’Auto Smoothing’’ property in
Bevel ToolFix : Fixed a bug where the Scale gizmo axis isn’t aligned with the Object’s rotation.
Enhancement : Added a snapping function to snap the straight cut plane straightly in
Cut Tool.Enhancement : Added a new function to separate an half part to another game object in
Cut Tool.
Version 2.8.8 | October.13.2021¶
Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.
Asset : Includes Hamster Knight character pack for 2.8.8 users
Enhancement : Added the Center Snap function in
Parallel ToolEnhancement : Added
Remove UModelermenu to remove UModeler components of the selected objects.Enhancement : Added
Copy MaterialsandPaste Materialsbuttons inMaterial toolto allow you to copy materials and paste them in other UModeler object.Enhancement : Added
Keep Sizeproperty inPlane Unwrap ToolandCube Unwrap Toolof the UV Editor to unwrap a polygon whose size is proportional to its size.Enhancement : Implemented transferring element selection when
Vertex Tool,Edge ToolandPolygon Toolbeing selected to keep selection.
Version 2.8.7f2 | September.13.2021¶
Asset : Includes the Medieval Weapons - Swords and Shields Pack for 2.8.7 users.
Asset : Includes Hamster Knight character pack for 2.8.7 users
Fix : Fixed a bug where
Invisible in PlaymodeinLocal Settings tooltoggle removes any secondary materials from the object and causesSubmesh Index Out of Boundserrors.Fix : Fixed a
Material Toolissue where it is possible to remove all material slots, which then throws ArgumentOutOfRangeExceptions and breaks the Inspector window if the GameObject is de-selected and re-selectedFix : Fixed an issue where the gizmos’ size of
UV Editoris too large and not adpative according to the UV editor size.Fix : Fixed a stack overflow issue where a mesh object is umodelerized using
UModelerize Hierarchically.Fix : Fixed an issue where Shift was displayed in view commentary in
Extrusion modeeven when the extrude modifier key changed to Caps Lock in the Preference.Fix : Fixed a
Multi-PushPull Toolbug where SelectingOne Step Pullwithout an active polygon selected throws NullReferenceExceptionsFix : Fixed a
Mirror Object Toolbug where MissingReferenceExceptions are thrown when repainting the scene view(moving the mouse around) after undoing a Mirror Object actionFix : Fixed a
Clone Toolbug where Dragging on a polygon with the left mouse button only slightly and then clicking on an empty space in the Scene view throws an unhandled NullReferenceExceptionFix : Fixed a
Clip Toolbug where Unhandled NullReferenceException in certain scenariosFix : Fixed a
Polygon Group Toolbug where Remove Polygons button without a polygon selected throws a NullReferenceExceptionFix : Fixed a bug where Shift+LMB on the selected menu button doesn’t work to bringing up a online manual.
Fix : Fixed a
Grow Select Toolbug of UV editor where Unhandled NullReferenceException is thrown when attempting to grow selection on a single face in theUV EditorFix : Fixed a
Export Toolbug ofUV Editorwhere warnings about releasing render texture that is set to be RenderTexture.active are thrown upon exportingFix : Fixed shortcut crash of
Arc ToolandDuplicate Tool- Arc Tool shortcut changed toCtrl+Shift+Q. Duplicate Tool shortcut changed toCtrl+Shift+D.
Version 2.8.7 | September.7.2021¶
Asset : Includes the Medieval Weapons - Swords and Shields Pack for 2.8.7 users.
Asset : Includes Hamster Knight character pack for 2.8.7 users
Fix : Fixed a bug where the default thickness value was -0.01 in Room tool
Fix : Fixed a bug where Status window and Cursor window aren’t visible in Unity 2021.2. The windows have changed to Unity editor windows.
Version 2.8.6f3 | August.24.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed a bug where ProBuidler 5.0.3 mesh isn’t converted.
Version 2.8.6f2 | August.17.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed Scale gizmo’s tip not being picked in UV Editor.
Fix : Fixed elements not being selected using Rect selection while overlays are docked in Unity 2021.2
Enhancement : Added a shortcut to toggle on and off the Edit mode which can also be toggled on and off Open and Close buttons in the inspector. The default shortcut is
Ctrl + Shift + Number 0
Version 2.8.6f1 | August.8.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed broken UVs caused by padding property in the Hotspot Layout tool.
Fix : Fixed cutting line not being aligned with the cursor in Cut tool
Fix : Fixed incorrect UVs as texture’s width and height is different.
Enhancement : Added
Toolbar Positionproperty in Preference to change a location of the toolbar in the scene view.
Version 2.8.6 | July.12.2021¶
Asset : Includes Hamster Knight character pack for 2.8.6 users
Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users
Fix : Fixed a shortcut of Rect Select Mode not working
Fix : Fixed Autolayout undo bug.
Version 2.8.5f3 | July.2.2021¶
Assets : Includes new Ancient Dungeon demo pack for 2.8.5 users
Fix : Fixed incorrect UVs of an .obj exported mesh when Export Face Type is Quads.
Fix : Fixed incorrect fold out arrow directions in the inspector window of UVEditor and 3D Modeling.
Fix : Made Rect Select Mode property only visible in Edge and Polygon tools.
Version 2.8.5f2 | June.29.2021¶
Assets : Includes new
Ancient Dungeondemo pack for 2.8.5 usersEnhancement : Added
Grow Selecttool inSelectiongroup of UV Editor.Enhancement : Added
Rect Select Modefor Edge and Polygon selection.IntersectandCompletemodes are available. The default shortkey isCTRL+SHIFT+W.Enhancement : Increased gizmos’ size in UV Editor entirely.
Version 2.8.5 | June.17.2021¶
Assets : Includes new
Ancient Dungeondemo pack for 2.8.5 usersFix : Fixed PushPull tool bug where null exception error happens when a polygon is pushed until the end.
Enhancement : Added a shortcut for
Select Only Visiblein Element Tools. The default one isCTRL + SHIFT + VEnhancement : Added a shortcut to toggle on and off
Triangulationin Settings. The default one isCTRL + SHIFT + 1Enhancement : Added a shortcut to toggle on and off
Restrict To Anglein Settings. The default one isCTRL + SHIFT + X
Version 2.8.4f5 | June.11.2021¶
Assets : Includes
Blacksmithdemo pack.Feature :
Shrink Selection Toolhas been added - Shrink Selection ToolTweak : Renamed
Increase Selection tooltoGrow Selection ToolEnhancement : Added some properties like
Restrict To Angle,Max AngleandInterativein Settings window forGrow SelectEnhancement : Added Triangulation color field in the Preference.
Fix : Fixed the edge selection bug again.
Fix : Fixed a bug where a polygon becomes black when Vertex snap holding
Vkey is applied.
Version 2.8.4f4 | June.10.2021¶
Assets : Includes
Blacksmithdemo pack.Fix : Fixed the edge selection bug where edges can’t be selected.
Fix : Fixed a bug in Unity 2021.1 where orange highlight wasn’t turned off when entering the edit mode.
Fix : Fixed a bug where occluded vertices/edges were selected as
Select Only Visiblewas enabled.Fix : Fixed a bug where long delay happened in play mode when a UModeler object is selected due to processing menu icons.
Enhancement : Added
Remove Allbutton in the Smoothing Group Tool
Version 2.8.4f2 | May.31.2021¶
Assets : Includes
Blacksmithdemo pack.Enhancement : Added
Extrude Modifier KeytoPreferencewindow to set the modifier key for extruding using the gizmos. EitherShiftorCapslockis available.
Enhancement : Added
Enable Alpha ChanneltoSettingswindow inUV Editorto apply the alpha channel to display transparent pixels.
Fix : Fixed the edge selection bug when a UModeler object scale is not uniform.
Version 2.8.4f1 | May.18.2021¶
Assets : Includes
Blacksmithdemo pack.Enhancement : A function to select overlapping polygons has been added to the Diagnosis Tool.
Fix : Fixed a bug where objects hidden in the Hierarchy were clicked.
Fix : Fixed a bug where UVs move suddenly when a vertex moves. The UVs are transformed in UV tool.
Fix : Fixed a bug that caused the scene’s pull-down menu to close immediately when the UV editor is on.
Version 2.8.4 | May.10.2021¶
Assets : Includes
Blacksmithdemo pack.Enhancement : Added The Pixel snap to
UV Editor.Enhancement : V snap - If you drag the XYZ axis and snap to another point holding
V key, only the dragged axis coordinate will be aligned with that point. Namely1D snappinghas been restored.Enhancement : Added
Menu > Tools > UModeler > Export as .Objmenu. Using this menu, you can export UModeler objects to an OBJ file even when multiple objects are selected at once and an object without UModeler is selected.Fix : Fixed a bug where snaps were applied twice when moving edges or polygons in the world grid.
Fix : Changed the grayscale icons not to be loaded when entering play mode.
Fix : Changed the lightmap UV2 coordinates to be updated every time the umodeler is modified.
Fix : The minimum values of Width and Depth of the Rectangle Tool and the Box Tool have been changed from 0.01 to 0.001.
Fix : Increased the overlay size of Vertex tool and Rectctangle Selection tool in UV Editor.
Fix : Fixed a bug where V Snapping to other objects didn’t work in 2020.3 and newer versions.
Version 2.8.3f3 | April.30.2021¶
Assets : Includes The Medieval Town : Vermilion demo pack.
Assets : Includes The Urban Buildings demo pack to showcase Hotspot Texturing feature.
Fix : Fixed the broken light map issue when LMB is clicked on a polygon in the Box Tool.
Fix : Fixed ModelerHelper_Objects error message.
Fix : Fixed UV disappearing in UV Editor when pushing or pulling a polygon.
Enhancement : Assigned shortcuts to
Hotspot Grouptoggle andApply Selected Hotspotbutton.Enhancement : Added
Hotspot Scaleparameter inHotspot Layouttool.
Version 2.8.3f2 | April.26.2021¶
Assets : Includes The Medieval Town : Vermilion demo pack.
Assets : Includes The Urban Buildings demo pack to showcase Hotspot Texturing feature.
Feature : Added the Hotspot Texturing.
Fix : Fixed z-fighting issue of a face overlay in ISO mode.
Fix : Fixed a bug where a duplicated polygon moves along with the original polygon when it’s unwrapped and duplicated.
Enhancement : Implemented Picking Vertex Color. Pick Color button has been added in the Vertex Color tool and the Polygon color tool.
Enhancement : Modified the scale gizmo behaviour so that it is snapped to (0,0,0) and it can’t have minus scale values.
Version 2.8.3 | April.12.2021¶
Assets : Includes the Medieval town : Vermilion deom package.
Version 2.8.2f3 | March.29.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Fix : Fixed V Snapping not working from Unity 2020.2 and newer versions.
Version 2.8.2f2 | March.19.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Fix : Fixed the toolbar disappearing caused by the fix in 2.8.2f1
Version 2.8.2f1 | March.17.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Fix : Fixed Null Reference Exception when
Openbutton in the inspector is clicked.Fix : Fixed typos of tooltips etcs.
Enhancement : Supported converting a quad-based mesh using
UModelerize.
Version 2.8.2 | March.3.2021¶
Assets : Includes the Dreadnought: SF combat robot demo pack.
Enhancement : Supported collaborating with the Surforge asset.
Fix : Fixed not being able to select vertices on the mirror plane in Mirror mode.
Version 2.8.1f3 | Feb.17.2021¶
Assets : Includes the Turtle Ship demo pack.
Enhancement : Added the Hand tool in UV Editor.
Enhancement : Added Alt+RMB Move to Zoom in/out in UV Editor
Fix : Fixed not being able to move 3D cursor using the move gizmo.
Fix : Fixed overlapped polygons after UV unwrapping and using LoopSlice tool.
Fix : Fixed Hand tool not working on the edit mode in the scene view.
Fix : Fixed a bug where double click for loop selection didn’t work when the cursor is on a gizmo.
Fix : Fixed Select Only Visible not working on edges.
Version 2.8.1f1 | Feb.2.2021¶
Assets : Includes the Turtle Ship demo pack.
Fix : Fixed a bug where a object move using a move gizmo’s arrow isn’t correct in a rotated UModeler object.
Version 2.8.1 | Feb.1.2021¶
Assets : Includes the Turtle Ship demo pack.
Enhancement : The existing Move, Rotate and Scale gizmos have been replaced with the Unity Move, Rotate and Scale Handles.
Enhancement : Length of every selected edge has been displayed when
Local Overlayis on.Enhancement : Length of every edge consisting of the selected faces has been displayed when
Local Overlayis on.Enhancement :
Arc tool’s overlay info has be upgraded.
Version 2.8.0f1 | Jan.14.2021¶
Assets : Includes the
Witch's Cauldrondemo pack.Fix : Fixed
Loop Selectionbug where it didn’t work on the cap polygon of beveled shapeFix : Fixed a Parallel tool bug where repeating the previous action by the
LMB Double clickmade an incorrect parallel edge.Fix : Fixed a renaming issue of Polygon Group tool.
Improvement : Now the mesh .asset folder which you used recently is restored when you save your mesh as .asset
Version 2.8.0 | Jan.4.2021¶
Assets : Includes the
Witch's Cauldrondemo pack.Fix : Fixed UV disappearing bug as UModeler objects are duplicated

