UModeler 2021

Version 2.8.8 - October.13.2021

_images/UModeler2.8.8Update.png
  • Asset : Includes the Medieval Weapons Package - Bow and Magic wands plus Swords and Shields for 2.8.8 users.

  • Asset : Includes Hamster Knight character pack for 2.8.8 users

  • Enhancement : Added the Center Snap function in Parallel Tool

  • Enhancement : Added Remove UModeler menu to remove UModeler components of the selected objects.

  • Enhancement : Added Copy Materials and Paste Materials buttons in Material tool to allow you to copy materials and paste them in other UModeler object.

  • Enhancement : Added Keep Size property in Plane Unwrap Tool and Cube Unwrap Tool of the UV Editor to unwrap a polygon whose size is proportional to its size.

  • Enhancement : Implemented transferring element selection when Vertex Tool, Edge Tool and Polygon Tool being selected to keep selection.

Version 2.8.7f2 - September.13.2021

  • Asset : Includes the Medieval Weapons - Swords and Shields Pack for 2.8.7 users.

  • Asset : Includes Hamster Knight character pack for 2.8.7 users

  • Fix : Fixed a bug where Invisible in Playmode in Local Settings tool toggle removes any secondary materials from the object and causes Submesh Index Out of Bounds errors.

  • Fix : Fixed a Material Tool issue where it is possible to remove all material slots, which then throws ArgumentOutOfRangeExceptions and breaks the Inspector window if the GameObject is de-selected and re-selected

  • Fix : Fixed an issue where the gizmos’ size of UV Editor is too large and not adpative according to the UV editor size.

  • Fix : Fixed a stack overflow issue where a mesh object is umodelerized using UModelerize Hierarchically.

  • Fix : Fixed an issue where Shift was displayed in view commentary in Extrusion mode even when the extrude modifier key changed to Caps Lock in the Preference.

  • Fix : Fixed a Multi-PushPull Tool bug where Selecting One Step Pull without an active polygon selected throws NullReferenceExceptions

  • Fix : Fixed a Mirror Object Tool bug where MissingReferenceExceptions are thrown when repainting the scene view(moving the mouse around) after undoing a Mirror Object action

  • Fix : Fixed a Clone Tool bug where Dragging on a polygon with the left mouse button only slightly and then clicking on an empty space in the Scene view throws an unhandled NullReferenceException

  • Fix : Fixed a Clip Tool bug where Unhandled NullReferenceException in certain scenarios

  • Fix : Fixed a Polygon Group Tool bug where Remove Polygons button without a polygon selected throws a NullReferenceException

  • Fix : Fixed a bug where Shift+LMB on the selected menu button doesn’t work to bringing up a online manual.

  • Fix : Fixed a Grow Select Tool bug of UV editor where Unhandled NullReferenceException is thrown when attempting to grow selection on a single face in the UV Editor

  • Fix : Fixed a Export Tool bug of UV Editor where warnings about releasing render texture that is set to be RenderTexture.active are thrown upon exporting

  • Fix : Fixed shortcut crash of Arc Tool and Duplicate Tool - Arc Tool shortcut changed to Ctrl+Shift+Q. Duplicate Tool shortcut changed to Ctrl+Shift+D.

Version 2.8.7 - September.7.2021

_images/UModeler2.8.7.png
  • Asset : Includes the Medieval Weapons - Swords and Shields Pack for 2.8.7 users.

  • Asset : Includes Hamster Knight character pack for 2.8.7 users

  • Fix : Fixed a bug where the default thickness value was -0.01 in Room tool

  • Fix : Fixed a bug where Status window and Cursor window aren’t visible in Unity 2021.2. The windows have changed to Unity editor windows.

Version 2.8.6f3 - August.24.2021

  • Asset : Includes Hamster Knight character pack for 2.8.6 users

  • Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users

  • Fix : Fixed a bug where ProBuidler 5.0.3 mesh isn’t converted.

Version 2.8.6f2 - August.17.2021

  • Asset : Includes Hamster Knight character pack for 2.8.6 users

  • Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users

  • Fix : Fixed Scale gizmo’s tip not being picked in UV Editor.

  • Fix : Fixed elements not being selected using Rect selection while overlays are docked in Unity 2021.2

  • Enhancement : Added a shortcut to toggle on and off the Edit mode which can also be toggled on and off Open and Close buttons in the inspector. The default shortcut is Ctrl + Shift + Number 0

Version 2.8.6f1 - August.8.2021

  • Asset : Includes Hamster Knight character pack for 2.8.6 users

  • Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users

  • Fix : Fixed broken UVs caused by padding property in the Hotspot Layout tool.

  • Fix : Fixed cutting line not being aligned with the cursor in Cut tool

  • Fix : Fixed incorrect UVs as texture’s width and height is different.

  • Enhancement : Added Toolbar Position property in Preference to change a location of the toolbar in the scene view.

_images/toolbarposition_property_preference.PNG

Version 2.8.6 - July.12.2021

_images/HamsterKnight_Image.png
  • Asset : Includes Hamster Knight character pack for 2.8.6 users

  • Asset : Includes the Ancient Dungeon demo pack for 2.8.5 and 2.8.6 users

  • Fix : Fixed a shortcut of Rect Select Mode not working

  • Fix : Fixed Autolayout undo bug.

Version 2.8.5f3 - July.2.2021

  • Assets : Includes new Ancient Dungeon demo pack for 2.8.5 users

  • Fix : Fixed incorrect UVs of an .obj exported mesh when Export Face Type is Quads.

  • Fix : Fixed incorrect fold out arrow directions in the inspector window of UVEditor and 3D Modeling.

  • Fix : Made Rect Select Mode property only visible in Edge and Polygon tools.

Version 2.8.5f2 - June.29.2021

  • Assets : Includes new Ancient Dungeon demo pack for 2.8.5 users

  • Enhancement : Added Grow Select tool in Selection group of UV Editor.

  • Enhancement : Added Rect Select Mode for Edge and Polygon selection. Intersect and Complete modes are available. The default shortkey is CTRL+SHIFT+W.

  • Enhancement : Increased gizmos’ size in UV Editor entirely.

Version 2.8.5 - June.17.2021

_images/AncientDungeonScenes.png
  • Assets : Includes new Ancient Dungeon demo pack for 2.8.5 users

  • Fix : Fixed PushPull tool bug where null exception error happens when a polygon is pushed until the end.

  • Enhancement : Added a shortcut for Select Only Visible in Element Tools. The default one is CTRL + SHIFT + V

  • Enhancement : Added a shortcut to toggle on and off Triangulation in Settings. The default one is CTRL + SHIFT + 1

  • Enhancement : Added a shortcut to toggle on and off Restrict To Angle in Settings. The default one is CTRL + SHIFT + X

Version 2.8.4f5 - June.11.2021

  • Assets : Includes Blacksmith demo pack.

  • Feature : Shrink Selection Tool has been added - Shrink Selection Tool

  • Tweak : Renamed Increase Selection tool to Grow Selection Tool

  • Enhancement : Added some properties like Restrict To Angle, Max Angle and Interative in Settings window for Grow Select

  • Enhancement : Added Triangulation color field in the Preference.

  • Fix : Fixed the edge selection bug again.

  • Fix : Fixed a bug where a polygon becomes black when Vertex snap holding V key is applied.

_images/GrowSelection_RestrictToAngle.gif

Grow Selection where Restrict To Angle is applied

_images/GrowSelection_NoIterative.gif

Grow Selection where Iterative is off

Version 2.8.4f4 - June.10.2021

  • Assets : Includes Blacksmith demo pack.

  • Fix : Fixed the edge selection bug where edges can’t be selected.

  • Fix : Fixed a bug in Unity 2021.1 where orange highlight wasn’t turned off when entering the edit mode.

  • Fix : Fixed a bug where occluded vertices/edges were selected as Select Only Visible was enabled.

  • Fix : Fixed a bug where long delay happened in play mode when a UModeler object is selected due to processing menu icons.

  • Enhancement : Added Remove All button in the Smoothing Group Tool

Version 2.8.4f2 - May.31.2021

  • Assets : Includes Blacksmith demo pack.

  • Enhancement : Added Extrude Modifier Key to Preference window to set the modifier key for extruding using the gizmos. Either Shift or Capslock is available.

_images/ExtrudeModifierKeySettings.png
  • Enhancement : Added Enable Alpha Channel to Settings window in UV Editor to apply the alpha channel to display transparent pixels.

_images/EnableAlphaChannel_UVEditorSettingsWindow.png
  • Fix : Fixed the edge selection bug when a UModeler object scale is not uniform.

Version 2.8.4f1 - May.18.2021

  • Assets : Includes Blacksmith demo pack.

  • Enhancement : A function to select overlapping polygons has been added to the Diagnosis Tool.

  • Fix : Fixed a bug where objects hidden in the Hierarchy were clicked.

  • Fix : Fixed a bug where UVs move suddenly when a vertex moves. The UVs are transformed in UV tool.

  • Fix : Fixed a bug that caused the scene’s pull-down menu to close immediately when the UV editor is on.

Version 2.8.4 - May.10.2021

_images/blacksmith.png
  • Assets : Includes Blacksmith demo pack.

  • Enhancement : Added The Pixel snap to UV Editor.

  • Enhancement : V snap - If you drag the XYZ axis and snap to another point holding V key, only the dragged axis coordinate will be aligned with that point. Namely 1D snapping has been restored.

  • Enhancement : Added Menu > Tools > UModeler > Export as .Obj menu. Using this menu, you can export UModeler objects to an OBJ file even when multiple objects are selected at once and an object without UModeler is selected.

  • Fix : Fixed a bug where snaps were applied twice when moving edges or polygons in the world grid.

  • Fix : Changed the grayscale icons not to be loaded when entering play mode.

  • Fix : Changed the lightmap UV2 coordinates to be updated every time the umodeler is modified.

  • Fix : The minimum values ​​of Width and Depth of the Rectangle Tool and the Box Tool have been changed from 0.01 to 0.001.

  • Fix : Increased the overlay size of Vertex tool and Rectctangle Selection tool in UV Editor.

  • Fix : Fixed a bug where V Snapping to other objects didn’t work in 2020.3 and newer versions.

Version 2.8.3f3 - April.30.2021

  • Assets : Includes The Medieval Town : Vermilion demo pack.

  • Assets : Includes The Urban Buildings demo pack to showcase Hotspot Texturing feature.

  • Fix : Fixed the broken light map issue when LMB is clicked on a polygon in the Box Tool.

  • Fix : Fixed ModelerHelper_Objects error message.

  • Fix : Fixed UV disappearing in UV Editor when pushing or pulling a polygon.

  • Enhancement : Assigned shortcuts to Hotspot Group toggle and Apply Selected Hotspot button.

  • Enhancement : Added Hotspot Scale parameter in Hotspot Layout tool.

Version 2.8.3f2 - April.26.2021

_images/HotspotTexturing_UrbanBuildings.png
  • Assets : Includes The Medieval Town : Vermilion demo pack.

  • Assets : Includes The Urban Buildings demo pack to showcase Hotspot Texturing feature.

  • Feature : Added the Hotspot Texturing.

  • Fix : Fixed z-fighting issue of a face overlay in ISO mode.

  • Fix : Fixed a bug where a duplicated polygon moves along with the original polygon when it’s unwrapped and duplicated.

  • Enhancement : Implemented Picking Vertex Color. Pick Color button has been added in the Vertex Color tool and the Polygon color tool.

  • Enhancement : Modified the scale gizmo behaviour so that it is snapped to (0,0,0) and it can’t have minus scale values.

Version 2.8.3 - April.12.2021

_images/Vermilion_screenshot.png
  • Assets : Includes the Medieval town : Vermilion deom package.

Version 2.8.2f3 - March.29.2021

  • Assets : Includes the Dreadnought: SF combat robot demo pack.

  • Fix : Fixed V Snapping not working from Unity 2020.2 and newer versions.

Version 2.8.2f2 - March.19.2021

  • Assets : Includes the Dreadnought: SF combat robot demo pack.

  • Fix : Fixed the toolbar disappearing caused by the fix in 2.8.2f1

Version 2.8.2f1 - March.17.2021

  • Assets : Includes the Dreadnought: SF combat robot demo pack.

  • Fix : Fixed Null Reference Exception when Open button in the inspector is clicked.

  • Fix : Fixed typos of tooltips etcs.

  • Enhancement : Supported converting a quad-based mesh using UModelerize.

Version 2.8.2 - March.3.2021

_images/dreadnought_image.png
  • Assets : Includes the Dreadnought: SF combat robot demo pack.

  • Enhancement : Supported collaborating with the Surforge asset.

  • Fix : Fixed not being able to select vertices on the mirror plane in Mirror mode.

Version 2.8.1f3 - Feb.17.2021

  • Assets : Includes the Turtle Ship demo pack.

  • Enhancement : Added the Hand tool in UV Editor.

  • Enhancement : Added Alt+RMB Move to Zoom in/out in UV Editor

  • Fix : Fixed not being able to move 3D cursor using the move gizmo.

  • Fix : Fixed overlapped polygons after UV unwrapping and using LoopSlice tool.

  • Fix : Fixed Hand tool not working on the edit mode in the scene view.

  • Fix : Fixed a bug where double click for loop selection didn’t work when the cursor is on a gizmo.

  • Fix : Fixed Select Only Visible not working on edges.

Version 2.8.1f1 - Feb.2.2021

  • Assets : Includes the Turtle Ship demo pack.

  • Fix : Fixed a bug where a object move using a move gizmo’s arrow isn’t correct in a rotated UModeler object.

Version 2.8.1 - Feb.1.2021

_images/TurtleShip.png
  • Assets : Includes the Turtle Ship demo pack.

  • Enhancement : The existing Move, Rotate and Scale gizmos have been replaced with the Unity Move, Rotate and Scale Handles.

  • Enhancement : Length of every selected edge has been displayed when Local Overlay is on.

  • Enhancement : Length of every edge consisting of the selected faces has been displayed when Local Overlay is on.

  • Enhancement : Arc tool’s overlay info has be upgraded.

Version 2.8.0f1 - Jan.14.2021

  • Assets : Includes the Witch's Cauldron demo pack.

  • Fix : Fixed Loop Selection bug where it didn’t work on the cap polygon of beveled shape

  • Fix : Fixed a Parallel tool bug where repeating the previous action by the LMB Double click made an incorrect parallel edge.

  • Fix : Fixed a renaming issue of Polygon Group tool.

  • Improvement : Now the mesh .asset folder which you used recently is restored when you save your mesh as .asset

Version 2.8.0 - Jan.4.2021

_images/WitchCauldron.png
  • Assets : Includes the Witch's Cauldron demo pack.

  • Fix : Fixed UV disappearing bug as UModeler objects are duplicated