Polygon Group Tool Icon_Misc_PolygonGroup

Groups the selected polygons into a single group. Active Group in the UModeler Status on the scene view displays the current polygon group. The newly created polygons will belong into the activated group. You can choose a group via either Active Group in the UModeler status or Polygon Group Tool in the inspector.

Properties

Select Only Visible

Selects only visible vertices/edges/polygons from a camera. Occluded elements from other polygons will not be selected. This is available only when the game object has MeshCollider component.

Group Name

The current polygon group name

Polygon Count

The polygon count in the current polygon group.

Add Group

Adds a new polygon group from the current selected polygons.

Remove Group

Removes the current polygon group.

Rename Group

Renames the current polygon group.

Remove Empty

Removes polygon groups which have no polygons.

Select Polygons

Selects polygons in the current polygon group.

Add Polygons

Adds the selected polygons to the current polygon group.

Remove Polygons

Gets rid of the selected polygons from the current polygon group.

UModeler_PolygonGroup_0 UModeler_PolygonGroup_2

Roof group

UModeler_PolygonGroup_1 UModeler_PolygonGroup_3

Wall group