Bake Transform Tool ¶
Bakes rotate, scale or both of them.
- Bake All
Bake Position, Rotation and Scale in the Transform component. The position, rotation and scale will be (0,0,0), (0,0,0) and (1,1,1), respectively.
- Bake Position
Applies the object position to every polygon and sets it to (0,0,0)
- Bake Rotation
Applies the object rotation to every polygon and sets it to (0,0,0)
- Bake Scale
Applies the object scale to every polygon and sets it to (1,1,1)
Baking Position has been added since UModeler 2.7.22.