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Unity UModeler Manual
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UModeler |
UModeler X |
Website
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overview
settings
menu
ElementGroup
SelectionGroup/index
DrawingGroup/index
PrimitiveShapesGroup/index
AddGroup/index
RemoveGroup/index
TweakGroup/index
SurfaceGroup/index
MiscGroup/index
UVEditor/index
HotspotTexturing
UModelerLite
FAQ
releasenotes
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Welcome to the UModeler Manual!
This is the manual of UModeler, which is the Unity extension for modeling and prototyping.
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Sections
=========
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:doc:`overview`
An overview of UModeler and an introduction of menu, input controls and tools.
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:doc:`settings`
UModeler's Settings.
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:doc:`menu`
UModeler's Menu.
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:doc:`ElementGroup`
All tools related to transforming vertices/edges/polygons/object.
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:doc:`SelectionGroup/index`
The various supported tools to help you select many elements at once as you want
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:doc:`DrawingGroup/index`
2D polygons drawing tools in easy and intuive ways.
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:doc:`PrimitiveShapesGroup/index`
Procedural 3D Primitive Shapes, such as Box, Room, Stair, Cylinder, Cone, Sphere and Capsule.
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:doc:`AddGroup/index`
Various and Powerful ways of adding elements to a shape.
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:doc:`RemoveGroup/index`
Easy and Convenient ways of removing elements from a shape.
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:doc:`TweakGroup/index`
Making a small change in a shape.
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:doc:`SurfaceGroup/index`
Tools for decorating surfaces of a shape by assigning Materials, UVs, Colors and Smoothing group IDs etc to each vertex or polygon.
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:doc:`MiscGroup/index`
Miscellaneous Tools.
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:doc:`/UVEditor/index`
Separate editor window to edit UVs using various tools, such as unwrapping, transforming UVs, alignment, flip/rotate, sew etc.
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:doc:`HotspotTexturing`
Hotspot Texturing
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:doc:`UModelerLite`
UModeler Lite is a free version of UModeler. It consists of the core functionalities of UModeler enough to enable you to experience the power and convenience of UModeler.
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:doc:`FAQ`
Frequently Asked Questions.
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:doc:`releasenotes`
Release Notes